ARSONATE: A card-based strategy title that plays with fire ARSONATE challenges players to figure out the strategy of its cruel card-flipping wager, and isn't afraid to use smoke and mirrors to do so.
Heroes for Hire: Why pillage dungeons when you can get someone else to do it for you? Heroes for Hire shows promising depth in its interface-based and idle approach to the economics of organised dungeon-crawling.
Uncle Chop's Rocket Shop: A wacky and well-oiled game about interstellar auto repair Uncle Chop's Rocket Shop is a mutated take on the mechanic sim, with intricate detail and charmingly odd characters lurking under the hood.
A Bonnie Odyssey: Using circular logic in a sci-fi puzzle adventure A Bonnie Odyssey uses elegantly designed but challenging puzzles to guide the player through a story about revisiting an abandoned utopia in Scotland.
Dumbino: Domino effects in a bite-sized physics playground Dumbino satisfyingly collides physics-based puzzles with an open-ended sandbox design.
Pie in the Sky: Becoming a pro swooper, down under Pie in the Sky is an unmistakably Australian take on the Pro Skater formula, where players wreak havoc with wings instead of wheels.
Red Entropy: Journeying to the fringes of spacetime and sanity Red Entropy combines the emerging signs of a solid adventure-horror game with a darkly offbeat premise about the decay of the universe.